Preliminary List of 2008 SXSW Programming Released
Preliminary List of 2008 SXSW Programming Released
Last March, the SXSW Interactive Festival hosted more than 140 panel sessions featuring the wisdom and creativity of more than 450 industry experts. For 2008, we expect similar numbers – with compelling. programming that covers everything from content to marketing to gaming to programming. While the full schedule is not yet ready for release (check back here around November 2), we think that you will enjoy reading through our preliminary list of confirmed panel sessions and speakers. Titles are posted alphabetically – and the name of the organizer of the session is listed in parenthesis. Also, please don’t forget the Opening Remarks by Henry Jenkins, scheduled for Saturday, March 8 at 2:00 pm. Photo of Alternate Reality Game Panel at 2007 event by John Swords.
Programming selections largely based on results of the Panel Picker voting. Special thanks to the 2008 SXSW Advisory Board for their help in analyzing and vetting all the data from this online application.
10 Ways to Green-ify Your Digital Life (Jennifer Schlegel)
The Art of Self-Branding (Lea Alcantara)
The Art of Speed (Tim Ferriss)
Behind the Scenes at the Onion News Network (Sean Mills)
Beyond the Blogosphere: How Online Talent is Being Developed Offline (Dianne McGunigle)
Bio-Networks: Using Mobile Technology to Impact Healthstyle (Kate Bauer)
Body Optimization: Why Stop at Health & Fitness? (Tantek Celik)
Building Portable Social Networks (Jeremy Keith)
Content Boundaries, a 12-Step Program (Margaret Mason)
Content Management System Roundup (George DeMet)
* DataPlay: Living Games (Justin Hall)
Design Control in a Digital World: Getting It and Losing It (Khoi Vinh)
Design Eye 2008 (Keith Robinson)
The Elephant Online: Digitally Expanding Information Memory (Joshua Schachter)
Everyone’s A Design Critic (Jason Santa Maria)
* The Female Takedown of Casual Gaming (Sharon Wienbar)
The Future of Volunteers: Where did Everyone Go? (David Neff)
* The Future Virtual World & Game Development: Rise of the Indies (Corey Bridges)
Futurists’ Sandbox: Social Technologies in 2025 (Michele Bowman & Sandra Burchsted )
Getting Unstuck II: From Desktop to Device (Kelly Goto)
Go For IT! Attracting Girls to Technology (Clare Richardson)
The Great Debate: Is Web 2.0 Bulls#!t? (Cameron Adams)
The Great Web Development Debate: Standards vs. Practice (Kevin Yank)
Green Software. Really? (Kim Laama)
Hardware Mashups: Introducing the Long Tail of Gadgets (Peter Semmelhack)
High-Tech Craft: Why Sewing and Knitting Still Matter (Natalie Zee Drieu)
Hollywood and Design and Literature: Just Who is Inspiring Who? (Chris Bernard)
How Piracy Will Save the Music Industry (Jason Schwartz)
* Human and Property Rights in Virtual Worlds (Susan Wu)
Judo Moves for Defending Your Reputation Online (Thor Muller)
Kill Your Mouse: Kinetic Computing Arrives Main Stage (Lee Shupp)
Life After the i-Phone (Kate Ryan)
Mobile Phones: International Devices of Mystery (Michael Sharon)
Mobileactive: How Mobile Technology Impacts Politics and Vice Versa (Justin Oberman)
Online Identity Crisis (Jason Levitt)
Pimp My Non Profit – Real Non-Profits Kicking Ass with Online Technology (Ed Schipul)
The Porn Police: Know the Rules (Lisa Vandever)
Quit Your Day Job and Vlog (Tim Shey)
The Real Dragon: Behind the Scenes of China’s Web Industry (Tatsuki Tomita)
Respect! (Jeffrey Zeldman)
Roll Over Gutenberg, Tell McLuhan The News (George Kelly)
Scalability Boot Camp (Jakobj Heuser)
Secrets of JavaScript Libraries (John Resig)
Self Replicating Awesomeness: The Marketing of No Marketing (Brian Oberkirch)
Sexual Privacy Online (Violet Blue)
Social Design Strategies (Emily Chang)
Social Network Coups: The Users are Revolting! (Annalee Newitz)
Social Networking and Your Brand (Jina Bolton)
Startup Metrics for Pirates: AARRR! (Dave McClure)
* Stories, Games and Your Brand (Rachel Clarke)
The Supercollider: A Hero of the Social Network (Souris Hong-Porretta)
The Suxorz: The Worst Ten Social Media Ad Campaigns of 2007 (Henry Copeland)
Taking Over the World: the Flickr Way (Simon Batistoni)
Thick as Thieves: When Your Fans Break the Law (Ben Cote)
Top Ten Lessons Learned in E-Commerce (Tony Hsieh)
Totally Wired Teens: How Teens are Using Your Applications (Anastasia Goodstein)
* Virtual Scandals and Sacrilege: Who’s grieFing Now? (Heitor Alvelos)
Web Service APIs Your Mom Will Love (Ben Vinegar)
What Women Need to Succeed (Stephanie Sullivan)
Where Are The Black Tech Bloggers? (Lynne d Johnson)
Wireframing in a Web 2.0 World (Richard Rutter)
* You Are Here: Gaming and User’s Geolocation in Web 2.0 (Ryan Sarver)
* You’re the Pawn, Sucker: a Google Maps-Nintendo Mash-up (Rodney Gibbs)
* = Panels with asterisk are part of the ScreenBurn Gaming Festival.
All information on this page is subject to change!
Posted 10/19/07 in Latest News +
» Archives
» Even More Archives (2007)
» Back to Interactive News











